Players in Red have advanced levels since last time
experience was rewarded.
Player |
Total Xp's |
Current Level |
Xp's to Next Level |
Balock |
453,000
|
30th |
12,000 |
Farrol
Piecekeeper |
550,000
|
33rd
|
11,000
|
Gusmer |
547,000 |
33rd |
14,000 |
Loki |
453,000
|
30th
|
11,600
|
Malik |
616,000
|
35th
|
14,000
|
Ulrich |
616,000
|
35th
|
14,000
|
Earning
more Experience:
Wondering
how some players advanced faster then you but you were at every session when
they weren't? Well here's how I give and take away XPs.
Bonus
XP Awards |
XP
Amount |
Player
Journal Enteries |
+1,500
XP |
Just
being at the game |
+500
XP |
Meeting
Chapter Goals |
+500
XP |
Roleplaying |
+500
- 2000 XP |
Interacting
in game plot, subplots, etc |
+500
- 1000 XP |
Providing
game content/world material |
+1000
- 5000 XP |
Expanding
current content |
+1500
- 2000 XP |
Remembering
minor or major past events that suddenly become relevant in current
session |
+2000
XP |
Negative
XP Awards |
XP
Amount |
Taking
up usable table and chair space |
-1000
- 2000 XP |
Raying
while DM gives out information |
-1000
XP |
Throwing
stones in a glass house |
-1500
XP |
Being
reminded each week the difference between two little things and one
big thing (includes SR and Spell DC math) |
-1500
XP |
-