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Gods of Aredel
Ptan
God of Thieves, Master of Trickery
Type: Greater Symbol: A mask over a sack Porfolio: Rogues, Trickery, Thieves Worshippers: Tricksters, illusionists, thieves. Align: LN, LE, NG, NE, CG, CE Domains: Trickery, Shadow, protection, Travel Favored Weapon: Short Sword
- Dogma
- Ptan teaches his followers the con games. He teaches that if you can be outsmarted out of a thing then you did not deserve it. His clergy teaches humility to all who think themselves immune to theivery.
Clergy- Ptan operates through thieves guilds in many towns. Rare indeed is a town where the Guild does not have at least one priest of Ptan on staff. Most priests of Ptan are multi-classed rogues. Temples to Ptan are (not surprisingly hidden.
Other InformationBonus Skills and/or Feats:
Skill or Feat: Level Gained: Thief abilities are class skills 1 Nondetection once/day/three levels 3
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