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Destination Unknown

House of fun - 16

Prelude

Nigel the apeman has found another challenge hall, at least he thinks it one, the whole bit with the valley full of sealed tombs leading up to it except for three open ones with him and his teams names caved over them meant he din't go as far as the giant churl head with a door in it's mouth

Summary

the party tracks down valentine at the home of a former sea captain named Kattalina decosta ( ranger 3, fighter 1, wizard 3, arcane archer 4 ) and after threatening to burn down her home she volunteered to get valentine to meet with them as a neutral ground.

Valentine had been ordered by the tall man to follow the group after they got the book of very fine tales to spy on what happened during the story and then flee to his safehouse, the tall man is a asian man, tall for his kind, who fronted the money to start a number of fairly legintament buisnesses in town, organized the worst of the local scum under his authority.

Dravic learnd a fat woman had started a bar in which young beastman maiden danced for drunkard and a member of his tribe, kivon was being pressured to sleep with some of the customers, two young beastmen Cheval and Jumang, had been caught in town after dark with no papers while trying to talk her into quitting

someone had began to spread rumors that ogden, cousin of lord kard and lord korin was in fact the non heir prince of the dwarves and the latter two were in fact just his bodygaurds, some seemed please to hear of royalty, others seemed annoyed, some, no doubt see him as a opprotunity

several act of violence between prospecive kumitay contestant had erupted in town, as a accredited town inspector, korin had been asked to step in

Farnsworth, former head of the now outlawed gleamers, hearing of kard investing in a coopery, spoke to the group about investing in his new buiness modle of clearing land for lumber to be cut with a former magical trap, raising hemp on the land and useing in a chandry for ship and adventurers, some invested.

Teh apeman Nijel found a dungeon all on it's own,no where near a churl household in a vally filled with sealed tombs and fresh open tomb with his name on them, in return for 10 percent of the take in coin or metal weapons he lead the party there.

On aarival the group found theier own names on the open tombs as well of that of Brinsby Hillock, a halfing card cheat who they had helped in the past who moved to navarine, two freashy sealed tomb bore the nameds Chuck "it was not in his cards' and Nebacaneseer "On target"

Puching in they entered a giant churl head with a haristyle marking a unknown caste and a door leading to a room with warped mirrors and a twisting passage that smellee of oil to a room where it took 5 round of turning a wheel to oepen a door, with each round opening a window over a gap with a crossbow wielding clown on the other side.

then then enetered a room with a marionet fortune tell and a had to pay a silver coin to draw a car dwith a bleessing, and then a yellow metal key, a roller boaster in the back of the room rolled by at thigh speed fille with 8 more clownes, the party leapt in the cart, the dwarves at least and rolled around the dunggeon as they fought

from there the party entered a rool with a highly unhealty feast laid out with the green key in the punch bowel, and then a room with a mobile trap door

they endered the room of the red key and turned the crank on a chest from which a screaming bleeding clown emerged fleeing a infinate number of monkies with spiked clubs and rope, they took him down and slamed the chest on teh monkies and secure the lid

the next room had table and chairs on the cieling and clown walking around on it, as they were slain they fell and cracked open to release oozes

the room of the blue key had ballon which melted on contact with the floor and turned into shooting spike, they popped them untill a blue ballown fell with the key inside

they passed the giant ball in the next room to pass into a center room, only to have the mutant bear from insdie of it chase them in, they inserted the four keys which caused the room to sink down to a level below as a spiked ball began to bounce aroudn the room as they kill the bear abd secured the ball

below they found 4 porcline duplicate of thems selves apparantly fill with coin which they left alone nadn instead took the feat bands from them

they then played the 3 games of skill winning prizeds

As they exited they met a plate armored churl undead with a band of skinners waiting thier turn in the challage hall, after giving him thier unused tokens he introduce himself as Hargrav and promised that when the assemble decided to wipe out thier town, he would try to send them a few hours warning to make thier peace with their gods

Quotes

GM: Dravik's charisma bonus almost makes up for what comes out of his mouth.

Dravik: Glad to see you could make it Dravik (see above).

ogren: we love big chests

The Spoils

yellow key
green key
what every snacks they pocketed
several weapon of low value
blessing

3 potions of clw
3 potions of jump
3 oils of magic weapons
2 boots of elvenkind
2 boot of heavyload
1 belt of teeth
2 Gloves of Reconnaissance
1 Gloves of Arrow Snaring

feat cord of sudden quicken spell
feat cord of improved initiative
feat cord of Breadth of Experience
feat cord of Combat Advice

Experience Points

CharacterPreviousBonusBaseNew Total

Part 1

CharacterPreviousBonusBaseNew Total
Dravick 0.0 0.0 0.0 0 Need 1300 for level 2

Dravik 30660.0 210.0 1375.0 32245 Need 1755 for level 8
bailing out kittens +70
threatening innocent woman +18
investing and land conservation +35
drinking the cool aide +17
get token +35
they'll be around again +35

Ezug 6173.0 0.0 0.0 6173 Need 3827 for level 5

Kard, son of Earl Dolgrum of the Gyrestead 28066.0 210.0 1376.0 29652 Need 4348 for level 8
tracking down valantine +35
finding out why ogren is the shit +35
that does sound like a what she said +35
jumping in crazy train +70
vanquishing lunger below +35

Korin, son of Earl Dolgrum of the Gyrestead 31966.0 210.0 1375.0 33551 Need 449 for level 8
taking mission to end contestant violence +35
what a wonderfull smell you discovered +35
jumping jack +35
creating trail of fleshy confetti +70
attempting to violate a tomb +35

Ogren 31157.0 210.0 1375.0 32742 Need 1258 for level 8
royal pain +35
first card +70
calling on divine power to break itno someone's house +35
you can't be rich by giveing away money +35
bucking the odd and failing with style +35

Part 2

CharacterPreviousBonusBaseNew Total
Dravick 0 0.0 0.0 0 Need 1300 for level 2

Dravik 32245 210.0 6000.0 38455 Went from Level 7 to 8
Need 11545 for level 9
burning hand solves everything +70
sdetting a example by not cheating +35
identifying porclin statue as piggy banks +35
freeing brisby hillock +70

Ezug 6173 0.0 0.0 6173 Need 3827 for level 5

Kard, son of Earl Dolgrum of the Gyrestead 29652 1710.0 6000.0 37362 Went from Level 7 to 8
Need 12638 for level 9
catch up +1500
running past trouble +70
closing chest +70
bouncing up ballons +70

Korin, son of Earl Dolgrum of the Gyrestead 33551 210.0 6000.0 39761 Went from Level 7 to 8
Need 10239 for level 9
one you pop, you just won't stop +70
acid slimeing party +70
setting up tornament before tornament +70

Ogren 32742 210.0 6000.0 38952 Went from Level 7 to 8
Need 11048 for level 9
shadow hawking ball +70
ignoring the hot chick is always a succubi rule +70
might as well been hold person, took the hit +70

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