Disk Name | Algn | Cst | Mov | Size | Att | Def | Tgh | Wnd | Notes |
Ariama The Djinn (U) | N | 10 | 5 | 2 | 3 | 2 | 5 | | Level II Spellcaster. When Ariama casts a spell, you must remove that spell plus a random spell from your Spellbook. |
Blood Spider | N | 8 | 4 | 1.75 | 4 | 2 | 2 | | If Blood Spider is attacking a wounded disk during Combat, that Disk is always killed after the Combat. |
Centaur of Kunth | N | 7 | 6 | 2.5 | 4 | 4 | 4 | | - |
Dryad | N | 6 | 4 | 1.75 | 1 | 2 | 3 | | If Dryad is on top of an enemy Disk, there is no battle. Rather, the enemy Disk is pinned until Dryad is killed or moves away. |
Fairy Swarm | G | 5 | 7 | 1.75 | 1 | 1 | 2 | 4 | Fairy Swarm can only take one wound per game round. Can never be healed. |
Firbolg The Giant (U) | N | 15 | 3 | 3.5 | 9 | 6 | 4 | 3 | Missile: Boulder (1). If Firbolg, at any time, is on top of a Disk with T of 3 or less, that Disk is instantly destroyed. |
Gnomes of Qurlnyr | N | 6 | 2 | 1.75 | 2 | 2 | 1 | | Level II SPellcaster. After Gnomes have cast one spell, Disk is removed from play. |
Golem | N | 10 | 3 | 2 | 4 | 4 | 8 | | Any Spellcaster within 6" of a Golem may not activate to cast a Spell. |
Lothron Lion | E | 8 | 5 | 2 | 6 | 3 | 3 | | If any enemy Disk is within 6", owner must, at the first opportunity, A Lion to Ambush such enemy Disk. |
Marshwood Troll | E | 10 | 3 | 2 | 4 | 5 | 5 | 2 | SA: Activate to remove 1 wound counter from itself. |
Peasants | N | 2 | 4 | 1.75 | 1 | 2 | 1 | | - |
Serpent of Vlleng | E | 6 | 3 | 1.75 | 7 | 1 | 1 | | Cannot be damaged by missiles |
Disk Name | Algn | Cst | Mov | Size | Att | Def | Tgh | Wnd | Notes |
Cockatrice | E | 7 | 4 | | 3 | 3 | 3 | | When A, must place A marker on one UA disk within 6" (if any) |
Crimson Eagle of Anamont | G | 6 | 8 | | 3 | 2 | 2 | | Only pinned by flying disks. Move if a non-flying disk is on top of it |
Familiar (U) | N | 11 | 4 | 1.75 | 1 | 1 | 2 | | If within 6" of spellcaster, caster may cast a free extra level I spell / turn. If killed, all caster within 6" receive 6 Instant Blow |
Heretic | N | 4 | 3 | 2 | 2 | 2 | 3 | | All peasants in 12" get +2 AT |
Iron Golem | N | 10 | 3 | 2 | 4 | 4 | 8 | | No disk in 6" can be the target of a spell |
Pixies | N | 9 | 6 | | 2 | | 3 | | A to place A marker on disk within 6" |
Sasquatch | N | 11 | 4 | 2 | 6 | 5 | 4 | | A to place in terrain disk within 12" |
Sonja Ranvensblade (U) | G | 12 | 4 | | 4 | 6 | 4 | | First blow. Will not A to attack a good-aligned disk |
Spiderbeast of Xaarrx (U) | E | 18 | 3 | 4 | 4 | 4 | 10 | 2 | Swashbuckler. +1 AT vs. A disks. May A to place A counters on disks within 6" before moving, then moves normal |
Thalos, Centaur Lord (U) | N | 11 | 6 | 2.5 | 5 | 5 | 4 | 2 | All centaur disks within 12" receive +1 AT, D, and T |
The Mighty Ganoth (U) | N | 12 | 3 | 3.5 | 8 | 5 | 8 | 3 | May not attack a disk with T of 3 or less |
Disk Name | Algn | Cst | Mov | Size | Att | Def | Tgh | Wnd | Notes |
Battle Wagon | N | 12 | 5 | 3.5 | 0 | 2 | 8 | 2 | Friendly Disks with diameters smaller than the Wagon and within 6" of the Wagon may A to "board" Wagon. No more than 5 Disks may be "on board" at one time. Disks on board are set aside and are destroyed if Wagon is destroyed. They may exit their unpinn |
Centaur Archer | N | 8 | 5 | 2.5 | 3 | 3 | 5 | | Missile: Arrows (2). Archer may fire even if A during Activation Segment |
Chimera | E | 10 | 3 | 2.5 | 3 | 5 | 5 | 2 | Swashbuckler. Missile: Fireball (1) |
Manticore | E | 11 | 3 | 2 | 5 | 2 | 4 | | SA: A to give an Instant Blow (2) to 3 different enemy Disks within 6" |
Minotaur | N | 8 | 5 | 2 | 4 | 1 | 4 | 2 | Beserk. Rage |
Mother of Vlleng | E | 7 | 3 | 2 | 3 | 6 | 3 | | All Serpent of Vlleng Disks within 6" of Mother receive the First Blow skill |
Rogue Knight | N | 13 | 4 | 2 | 5 | 4 | 4 | | SA: A to give an Instant Blow (5) to a pinned enemy Disk within 6" |
Vlleng Constrictor | E | 6 | 3 | 2 | 3 | 1 | 4 | | During Combat, any Disk being attacked by Constrictor has its AT reduced to zero |
Vlleng Wormswarm | E | 8 | 3 | 2 | 2 | 2 | 6 | 2 | If Wormswarm is in a combined attack, the defenders Defense must be applied to Wormswarm |