Equipment
Melee weapons
All Melee weapons add the character Strength score to their Power score for Damage, Throw weapon may only add Str up the value of their Power score.
Weapon Power score Special Fist Base Kick 2 Headbunt 1 add +2 to target number to avoid stun. Sweapkick 1 opponent needs agility roll based on damage or fall Knuckle Duster 1 Throwing star 2 Broken Bottle 3 Folding Knife 2 Sheath Knife 3 Baton 3 Baseball Bat 4 attack pool is at -1 Pool Que 3 Small Sword 4 Long Sword 5 Hand and a half Sword 7 Hatchet or Machete 5 Axe 6 5 and -1 to attack pool if used with 1 hand Chain Saw 8 Ballistic weapons
Ballistic use only their power score for damage. Automatic weapons may be fired at more then one target per action.
Weapon Power Special Spear gun 5 takes 1 action to reload Crossbow bolt 7 takes 1 action to reload Small handgun 8 Large handgun 10 magnum loads do +2 power, revolver only. Small SMG 8 burst fire, auto fire Larger SMG 10 burst fire, auto fire Rifle 12 Assault Rifle 12 burst fire, auto fire LMG 12 burst fire, auto fire Shotgun buck 12 lose 1 power every 5 feet Shotgun solid 12 Assault Shotgun buck 12 lose 1 power every 5 feet, burst fire, auto fire Assault Shotgun solid 12 burst fire, auto fire Burst fire is a short burst of about 3 rounds, this gives 4 point bonus to the attack pool.
Auto fire is a lot of bullets, this gives a 8 point bonus to hit.
Armor
Armor has a Ballistic rating for guns and piercing weapons, and a impact rating for blunt weapons.
Armor Ballistic Impact Special Thick clothing. 0 2 Leather coat. 0 1 Light kevlar 3 3 Combat kevlar 5 5 -1 to all physical actions Riot gear 6 6 -3 to all physical actions Riot Shield 3 3 -1 to all physical actions Commercial helmet 1 3 head only Combat helmet 3 3 head only Improvised shield * * Barrier rating of object held. Heavy clothing, helmet and shields can be worn with anything, Leather can be worn with light kelvar.
Barrier Rating
Barriers rating count for both Ballistic and Impact armor for attempt to shoot or bash trough them to get at a character.