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- Firearms are common. Advanced Firearms will not be available. Firearms and ammunition will cost 25% of listed cost, and firearms are considered martial weapons.
- Armor does not impact movement per se, but it's weight may. So for example plate mail would slow someone with a 10 str, but not someone with a 18 str. Fighters with armor training can ignore the weight of armor by 25% per level of training. Armor still affects maximum dex and skill checks.
- I would like instructions as to what to do with characters when a player is absent. To stay behind, or to be an NPC for the encounter. And if to be an NPC, what general actions to take.
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