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Aredel

Gods of Aredel

Aanahyl 
Mother of Aredel, Queen of the Elves
Ranking: 14
Symbol: A mother holding her hand to her heart
Home Plane: Arcadia
Align: Law - Good
House: Law
Porfolio: Love, Life, Motherhood, Elves
Worshippers: People of Peace, Elves
Cleric Primary:: Always Lawful
Cleric Secondary: Always Good
Domains: Healing, Good, Protection
Favored Weapon: None
Background
Aanahyl is mainly worshipped by the Elves and females. She is a low ranking member in the House of Law and is always at odds with the ways of Daesious, Harith, and Donnath. She is close friends with Areana, Pinavious and there is rumor she holds a special place for Gret in her heart.
Dogma
Aanahyl believes in goodness in life and peace among all creatures. War and fighting are beneath people of peace and love. You can settle your differences by learning to understand one another and being open with each other.

Clergy
Followers of Aanahyl are very peaceful people. They turn the other cheeck on numerous occasions. They will always help those in need, even if the cost is great to them. Their temples are more like homeless shelters. They take in anyone who needs a place to stay or medical needs.

Specialty Priest Bonuses:

Skill or Feat: Level Gained:
2 Ranks in Healing, 4 Ranks in Diplomacy 1st Level
Soothing Voice (Ex) 3rd Level
Aura of Protection 3/day (Sp) 5th Level
Soothing Voice (1/3 of cleric level affected) (Ex) 7th Level
Aura of Peace 3/day (Sp) 9th Level
Soothing Voice (1/2 of cleric level affected) (Ex) 11th Level
Extra Domain 13th Level
Greater Aura of Peace (100' Radius) (Sp) 15th Level

Soothing Voice: As the Priest speaks the target becomes clam and peaceful. The target makes a Will save (DC 10+1/2 Priest Level+Cha Mod), if he fails he becomes clam and peaceful. If he saves his next attack is directed at the priest. The Priest must be 5' from the target, this does not provoke an attack of opportunity.

Aura of Peace: After a full round of concentration all creatures in a 50' Radius from the Priest must make a Will save (DC 10+1/2 Pirest Level+Cha Mod) become peaceful and calm stopping all violent acts.

Aura of Protection: It will give all allies of the Priest +2 to AC and all saves if they are with in 10' per 5 levels (max 30') of the Priest.

 

 

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