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Gods of Aredel
Aanahyl Mother of Aredel, Queen of the ElvesRanking: 14 Symbol: A mother holding her hand to her heart Home Plane: Arcadia Align: Law - Good House: Law Porfolio: Love, Life, Motherhood, Elves Worshippers: People of Peace, Elves Cleric Primary:: Always Lawful Cleric Secondary: Always Good Domains: Healing, Good, Protection Favored Weapon: None
- Background
- Aanahyl is mainly worshipped by the Elves and females. She is a low ranking member in the House of Law and is always at odds with the ways of Daesious, Harith, and Donnath. She is close friends with Areana, Pinavious and there is rumor she holds a special place for Gret in her heart.
- Dogma
- Aanahyl believes in goodness in life and peace among all creatures. War and fighting are beneath people of peace and love. You can settle your differences by learning to understand one another and being open with each other.
Clergy- Followers of Aanahyl are very peaceful people. They turn the other cheeck on numerous occasions. They will always help those in need, even if the cost is great to them. Their temples are more like homeless shelters. They take in anyone who needs a place to stay or medical needs.
Specialty Priest Bonuses:
Skill or Feat: Level Gained: 2 Ranks in Healing, 4 Ranks in Diplomacy 1st Level Soothing Voice (Ex) 3rd Level Aura of Protection 3/day (Sp) 5th Level Soothing Voice (1/3 of cleric level affected) (Ex) 7th Level Aura of Peace 3/day (Sp) 9th Level Soothing Voice (1/2 of cleric level affected) (Ex) 11th Level Extra Domain 13th Level Greater Aura of Peace (100' Radius) (Sp) 15th Level Soothing Voice: As the Priest speaks the target becomes clam and peaceful. The target makes a Will save (DC 10+1/2 Priest Level+Cha Mod), if he fails he becomes clam and peaceful. If he saves his next attack is directed at the priest. The Priest must be 5' from the target, this does not provoke an attack of opportunity.
Aura of Peace: After a full round of concentration all creatures in a 50' Radius from the Priest must make a Will save (DC 10+1/2 Pirest Level+Cha Mod) become peaceful and calm stopping all violent acts.
Aura of Protection: It will give all allies of the Priest +2 to AC and all saves if they are with in 10' per 5 levels (max 30') of the Priest.
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