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Aredel

Gods of Aredel

Kalvar

Arcane Master, the Great Wizard

Type: Greater
Symbol: Mystical Stars on a purple background
Porfolio: Magik, Arcane Knowledge
Worshippers: magicians, sorcerers, astronomers, astrologists
Align: Any
Domains: Magic, Knowledge, Protection, Healing
Favored Weapon: None
Dogma
Magic is all that you need to succeed in life. Understanding and mastering magic will be your salvation. Learning and sharing new secrets of magic is the height of skill.

Clergy
Most clergy are multi-classed as wizards or sorcerers with a few bards in the mix. They are well organized but often singular in a town. Their temples take the form of great libraries and/or laboratories and are often "camouflaged" as the towers of powerful wizards.

Other Information

Bonus Skills and/or Feats:

Skill or Feat: Level Gained:
Able to discard a spell to apply a metamagic feat to a known spell at lower level (so they can memorize a first level spell at level 1, then discard a level 2 spell to use the first spell with a 1 level feat.1
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