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Aredel

Gods of Aredel

Vil

The Diseased One, Duke of Suffering

Type: Greater
Symbol: Barren fields
Porfolio: Disease, Famine, Suffering
Worshippers: Lepers, cultists, the afflicted.
Align: CE, LE, NE
Domains: Death, Disease, Chaos, Evil
Favored Weapon: Clawed Hand
Dogma
Vil teaches that disease and famine are part of the natural order and that without them there would be no balance to the world. His priests work to prevent relief efforts and to spread disease when possible. They accomplish their goals in a variety of creative ways including spreading bad information (a good lie is just another disease), blocking supplies (to create famine), and otherwise acting against the common good.

Clergy
His clergy usually appear to be afflicted with something and may, in fact, be carriers of many diseases. His temples are usually hidden in hospitals and other places where the sickly gather. His worship is banned in most kingdoms.

Other Information

Bonus Skills and/or Feats:

Skill or Feat: Level Gained:
Improved Unarmed Strike 1
Immunre to Disease effects3
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