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Aredel: Iron Age

Chronicles

Here's where you find out what's happened in previous adventures and what's still to come (in some cases).

In the Beginning
The players are briefed on and accept (or become resigned to) their mission.
Another day...
another unplanned mission objective.
Towering Chaos
Hoping for the best in the first outpost.
Swamp Rescue
The team is assigned to rescue hostages and punish the offending terrorists.
Trojan Horse
The team tries its hand at stealth.
Bug Hunt
The team is dispatched to deny the Dark Ones their prize.
Heart of Darkness
The Dark Ones are building some sort of a magic grid. We need to smash it.
Into the Darkness
The players find some unlikely allies.
From Hell's Heart
Negotiating, spying and talking are over. Now we smash!
Escape from Hell
Snake Plisken never had it so good...
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