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Aredel: Iron Age

Heart of Darkness

Sit Rep

The Dark Ones are building some sort of a magic grid to serve as a warning or defensive system of some sort. The wizards have identified a central distribution point and the team is dispatched to smash and destroy it and the network.

Mission Report

The team heads back into the woods in pursuit of a single point of failure in the dark ones' latest scheme. They encounter a few random creatures and kill them as needed. Later, they hear sounds of combat and descend on the battle.
A patrol in the service of the Dark Wizard's is under attack. The team decides to kill the monster's just so they can take at least a prisoner or two from the patrol. They succeed and the interrogation begins.

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