Simple and easy.
- All Classes Hit Die are one step up. (IE Wizards are D6, etc..)
- No Chaotic alignments.
- All players start at 5th level.
- Multi-class may start at 4/4 split. 50% away from each of their next levels.
- Dual class may start at 3/4 split. 50% away from each of their next levels.
- We will being using the Point system only. No redbooks, or mixing.
- All characters must submit atleast a page history with atleast two major goals before they can play.
- Humands, Elves, Dwarves, Halflings, Half-Elves are playable classes.
- Each player must follow a God.
- You may start with 200 * the starting gold for your class, so fighters get 5d4 * 10 * 200 GPs (or 1,000 - 40,000) of equipment.
- No magic items to start
- All Wizards start with these spells automatically:
- Wizards start with the following number of spells in their book: