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Delve World

Starting a Character

Players should all be of similar alignment as it would be best if they could get along. Likewise, at least part of your motivation must include a desire to be successful at Delving. (So if you want to restore your family's name or something, then becoming a great Delver must be part of your path to victory).

The game will take place primarily in Delves (dungeons). Players of outdoors oriented characters will probably not be happy. Likewise, while there will be some social interaction, it will not be a governing factor in the game - purchasing lots of social skills and feats may prove less than ideal.

You may use anything from the Core Rulebooks or from the published WOTC supplements for Third Edition. Ancestral feats and Oriental Adventures Classes and races are by approval. Anything else (like SS, AEG or Mongoose supplements) requires DM Approval. Non-standard races will be approved only rarely.

Characters start at second level with maximum hits.

Gold is as rolled + 50% (so fighters would get 5d4 * 10 * 1.5).

Everyone has 1000 experience which you can have garnered any reasonable way you would like.

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