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Isle of Mysteries

Shirne of the shark men

The Hook

The passage to the sea is guarded by the Shauaguin.

Summary

The party reached the shauguin shore by way of a shape changed clarence and killed off the subchief before he could enter the fight. They then fought off the remaining shark men and thier pets until the giagantic chieftan Sharlock arrive and commited massive damage with a ship anchor on a chain until he was reduce in hps to near death.

At that point he offered to surrender and lead the rest of his tribe off to deeper water in return for his life.

While searching his lair the party found the secret entance to a prison and fought off the cursed undead guards and a deamon trap that summoned a ash weird.

They freed a man named merric the imortal who claimed to be a politcal prisoner and left a jar containing tormalack the horrendis in the prison

The Spoils

Clarence: Dragon scale breastplate +1

Randy: Axe +1 throwing & returning, Elisir of Firebreath x 2

Takalis: bright blue cloak with eye Reistance +1, Lt crossbow of holding. holds 80 crossbow bolts; loads as a free action. 13 silver, 6 iron, 6 fishing, 1 admantium, 6 white with gold.

Aleks: spear of suffering. non-lethal damage.

Smee: potion of water walking

Ian: Ring of Protection +1 Deflection

Unclaimed: greatsword +1, ring of keys

Shalock's loot

53 gp, 10 sp, 14 cp

520 in loose pearls and jewlery
40gp brass navigation tools
3 barrels of shards of dragon turtle eggs ( 15gp )

Looted by Smead

3 x Bag of Iron Nails (5 sp, 1 lb)
Bottle of Honey (4 sp, 4 lb)
Chisel (5 sp, 2 lb)
Flask of Oil (1 sp, 1 lb)
Hammer (5 sp, 2 lb)
Iron Bar (1 sp, 5 lb)
7 x Lamp (1 sp, 1 l
Small Cask of Oil (8 sp, 5 lb)
16 x Small Hunting Trap (4 gp, 5 lb)
Vial of Ink (8 gp)
ships anchor
twenty feet of chain

Experience Points

CharacterPreviousBonusBaseNew Total

Part 1

CharacterPreviousBonusBaseNew Total
Alek 123987.0 0.0 0.0 123987 Need 31013 for level 11

Clarence 145079.0 4600.0 10950.0 160629 Went from Level 10 to 11
Need 59371 for level 12
Clearing Passage to sheltered cove +2500
Clearing secret prison +1000
Barrel roll +1000
Falling off cliff and makeing a earth angel +50
Scout +50

Garath 118987.0 0.0 0.0 118987 Need 36013 for level 11

Glorandal Grevalur 139617.0 1750.0 10950.0 152317 Need 2683 for level 11
Clearing secret prison +1000
Releasing obvious evil guy from prison +500
Conspiring to deny npc magic items +50
City development +200

Ian (Ee-an) Lightfoot 139132.0 3750.0 10950.0 153832 Need 1168 for level 11
Clearing Passage to sheltered cove +2500
Clearing secret prison +1000
Conspiring to deny npc magic items +50
City development +200

Scales 132011.0 0.0 0.0 132011 Need 22989 for level 11

Takalis 121646.0 3700.0 10950.0 136296 Need 18704 for level 11
Clearing Passage to sheltered cove +2500
Clearing secret prison +1000
City development +100
Getting his rocks off +100

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