Campaign Background
My goal is to run a semi-grounded Champions game. I want to mix episodic adventures with longer campaigns. I hope to have recurring villains, friendly rivals, and all sorts of NPC's with whom the PC's interact. I'd like to at least start with a team of heroes. Campaign events may later break the team, but the focus of the game will always be on the team - if you leave, you'll need a new character.
Currently, it is my intention to base the game in Detroit which has, for reasons thus far unknown, recently become a hotbed of activity.
Background
- A brief history
- A very rough and early draft
- Organizations
- The most famous groups, includes information on disadvantages in some cases
- Independents
- A few of the more famous players in Herodom
- Character Creation Notes
- House rules and such
- Character Background Forms
- Optional details about your character's past
Campaign
- Current Characters
- Who's who among the players; you can also add your own character to the list
Updated: Saturday, 18-Aug-2012 00:01:01 EDT- Back Issues - chronicling the campaign.
- What's been going on in recent adventures
Updated: Saturday, 18-Aug-2012 00:01:01 EDT- Bluebooking
- Allows you to roleplay your off-camera encounters
- Journal
- Updated: Saturday, 18-Aug-2012 00:01:02 EDT